HEY SO WE HAD TO DO THESE? - Devlog week 12 or something
Hi, so it's been a very long time since I last posted an update! Anyways, so far the game's asset creation is going pretty well. The past few weeks, I did the textures for Pipimi and Popuko, another background for the 6th minigame, and all the screen change minigame assets. I also found fonts to use for the text in our game!!
A few assets were cut, such as text bubbles for what Pipimi/Popuko are saying in a select few minigames. These were removed due to a lack of space on screen-- they would have been clutter. In the coming weeks, I'll be working on button skins for the main menu as well as face changes for the lovely ladies. That'll likely add up to 3-4 expressions for each character and will require a bit more time than designing a button.
Basically, the priority for assets in the coming weeks:
1 - Faces for Popuko
2 - Faces for Pipimi
3 - Buttons
4 - Miscellaneous assets that have yet to be decided
Weekly Devlog
Weekly Devlog for Games-UT 121
More posts
- Final Devlog!!!! Oh goodness (unless it's not)Apr 30, 2018
- Week 10 - belated devlog IM SOS ORRYApr 10, 2018
- Week 8 - Houde "Prototypes"Mar 19, 2018
- Week 6 (7??) - Post Mortem!Mar 05, 2018
- Week 5 - Midterm UpdateFeb 26, 2018
- Week 4 - Midterm IdeaFeb 15, 2018
- Week 3 - Architecture, Performance, and GamesFeb 12, 2018
- Week 2 - 10PRINT "Introduction"Feb 04, 2018
- Week 1 - Liz England's "The Door Problem"Jan 25, 2018
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